Success Stories Josef & Simone


“We completed a 3-year university program on game design, and those lessons were theory heavy and not as immediately practical & touched very vaguely on design principles compared to what was taught by Alex.”

Josef & Simone
Josef & Simone
Current:  Fouders - DU&I GAMES

Josef & Simone’s story

Josef was working at customer support at Blizzard Entertainment and reached out to Alex in his final days there for his twitter.

Years later, Simone replied to a tweet when Alex was asking for a concept artist.

Alex later asked them to review FPGD together and give feedback. 

A few years later, they would found a game studio together, DU&I.

Taking a unique approach to creating cozy games, their idle game would be nominated for a steam award. 

skills they gained:

  • Better insights into how to develop their own games
  • Confidence that they could develop their own titles for others
The game design weekly digest

Every week, we send out an exclusive email with the goal of providing you with proven tips & strategies on how to:

  • Land a job as a game designer
  • Avoid getting stuck scoping your game
  • Build an effective portfolio that actually works
  • Learn design fundamentals to help you excel in your career