Game Design Courses and Online Programs
Video game design courses are online education with live classes that teach industry-relevant skills through expert-led lectures. Choose, compare, and buy the right course to start learning practical skills and get into the gaming industry at a fraction of the time and cost of a traditional school.
Whether you’re a student, seasoned designer, or developer switching lanes, you’ll find everything from beginner-friendly intros to advanced certified courses ranging from a few hours to in-depth multi-month training. Filter by discipline, skill level, or career goals, then match the right course to your path and earn the skills and credentials to move your career forward.
Bootcamps | 2026
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- Game Writing Bootcamp
- Paid

Design and write a narrative-focused project, with 8 essential deliverables and 16 iterations closely guided by veteran narrative designers
Then, structure it into a competitive, complementary portfolio that stands out and checks all the boxes
- bootcamp
- Paid

- Level Design Blockout Bootcamp
- Paid

Build a deep 3D action adventure style level blockout through 16 iterations and 6 live playtests closely guided by specialized level designer
Then, structure it into a competitive, complementary portfolio that stands out and checks all the boxes
- bootcamp
- Paid

- Mastering Game Mechanics Bootcamp
- Paid

Learn proven frameworks, tools, and techniques to design deep gameplay mechanics and clearly communicate them in professional team settings and job interviews.
- bootcamp
- Paid

- Game Design Fundamentals & Prototyping Bootcamp
- Paid

Go from “just ideas” to your first finished game. Closely guided by AAA mentors, you’ll ideate, scope, test fast, and learn how to find the fun through iteration.
You’ll finish with a polished portfolio that gets interviews.
- bootcamp
- Paid

- Refine Game Feel Bootcamp
- Paid

Player experience is comprised of numerous techniques that are hard to learn in isolation. This bootcamp will teach you how to improve your game for a specific audience, how to structure a game for balance and how to deliver on satisfying characters, controller and responsive gameplay
- bootcamp
- Paid
- Masterclass
- Free
One of the core skills of Game Design is planning and communicating concepts and features. This is why Game Design Documents (GDDs) are such an important tool for any designer: they capture the game’s vision, align the team towards one clear goal, and turn ideas into actionable steps. But when it comes to Level Design, a different kind of document takes center stage: the LDD.
On December 6th, Senior Game Designer Ostap Dovbush returns to share how Level Design Documents are used in AAA studios to shape gameplay spaces and workflows. He’ll cover the goals of an LDD, the different types of documents you’ll encounter, how to use them properly to elevate your LD methodologies and how they create a cohesive and structured level design pipeline.
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- class
- Free
- Masterclass
- Free
Generative AI is everywhere, nowadays, from texts you read to music you listen – but should it be in your game? As an aspiring or indie dev, it’s tempting to reach for LLMs and GenAI tools to speed up your workflow or generate content. But what are you gaining… and what might you be giving up?
On November 23rd, Michael Yichao joins us to break down the real risks and benefits of using AI in game development, what it can (and can’t) do for your creative journey and explores how you as a junior can find your place within all of this.
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- class
- Free
- Masterclass
- Free
Combat isn’t just about damage numbers and flashy effects: it’s also a storytelling tool that speaks sometimes just as loud as your cutscenes. When mechanics and narrative align, combat feels powerful and purposeful. When they don’t, it jars the experience and disconnects players from the game’s emotional core.
On November 8th, Brian Urbanek joins us to explore how combat systems can embody a character’s journey, reflect their struggles, and reinforce the game’s theme. He’ll break down five key design “dials” you can tweak to align your mechanics with your story and help you ensure your combat feels intentional, resonant and true to your game’s core.
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- class
- Free
- Masterclass
- Free
Achievements have become a staple of modern games, with many players aiming to “100%” every game they play. Some even buy games for the sole purpose of hunting their achievements! But they weren’t always such an integral part of the player experience.
From their earliest implementations to their rise in mainstream gaming, achievements have evolved into powerful tools for motivation, measurement, and engagement.
On October 25th, Brandon Dolinski joins us to explore the psychology and design of achievements, what they really offer players, and how they tap into different types of player motivation.
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- class
- Free
- Masterclass
- Free
From the moment your players get their eyes on the game, they start forming an opinion about it and whether or not they want to engage with it. Their experience of it is crucial and determines whether they will stay long term or delete the game. This is called the First-Time User Experience. But what is it made of, and how can you take advantage of it for your game?
Join us on the 11th as Lead Narrative Designer Kelly Bender breaks down all the parts of the FTUE with examples from games he’s worked on and explains the importance of each aspect in order to make a hit game that engages and immerses the player. You’ll learn what components can be used to capture the player’s attention and how to best utilize them.
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- class
- Free
- Masterclass
- Free
UX is often missing from game dev, especially the more indie you get, and often UX designers are brought in as artists way too late in the pipeline. Where UX performs best is earlier in the design process, where they can be player advocates as a counterpoint to game designers.
Moreover, UX methodologies can often be used as a way to improve communication and collaboration on teams, thus improving the game’s quality overall.
Irena Pereira joins us on February 9th to explain how she applied these principles to empower her newly formed studio!
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- class
- Free
- Masterclass
- Free
Being a team leader in game dev isn’t just about managing tasks or hitting milestones: it’s about inspiring people, sustaining morale, and aligning your team with the game’s vision. But leadership comes with its own set of pitfalls, and even the best producers can fall into traps that hinder their team’s creativity and momentum.
On the 29th, Benjamin Carcich joins us to share 10 distinct leader archetypes, the false beliefs and common missteps surrounding them, the traps they often fall into and how you can escape them. Whether you’re interested in production or simply curious to see how designers can be effective leaders, this talk will help you sharpen your leadership instincts and elevate your impact in your team!
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- class
- Free
Testimonials From Some of Our Bootcamps
Who Should Buy a Game Design Course?
Successful industry professionals, college students, complete beginners, and other industry experts should all buy a game design course.
- Industry professionals take design courses to enhance their existing skills and gain new perspectives from other game design experts. Even highly experienced professionals can complement their process with insights from veterans who’ve overcome the unique design challenges behind some of the most popular and iconic games.
- College students should choose game design courses offering hands-on practical experience. The best courses for college students bridge the gap between academic theoretical concepts and practical game design skills.
- Beginner game designers benefit the most from structured step-by-step bootcamps. Completing GDS’s expert-led bootcamps provides beginners with industry-ready skills and their first portfolio project.
- Non-design professionals, such as programmers, artists, producers, and QA, take game design courses to understand designer workflows, processes, and challenges. This insight enhances cross-team communication, strengthens collaboration, and leads to more effective implementation. For career changers, it delivers the knowledge and frameworks needed to transition into design with confidence.
- Professionals in non-design roles use game design courses to understand the design side of the pipeline, and predict upcoming design challenges. Professionals looking to make a lateral move in the industry need to understand other design roles’ responsibilities and expectations.
Game design training strengthens every role on the team. Mastering the design fundamentals helps refine any designer’s skill set, giving them a competitive advantage and increasing their chances of landing a job.
What Game Design Courses Provide Certification?
Game Design Skills offers professional certificates that meet current industry needs. Each 12-week bootcamp provides certification built around practical design and development work. All GDS courses cover learning proven frameworks, solo or group workshops, and creating polished portfolio pieces.
GDS provides certificates that meet the employee reimbursement requirements for studios like Riot, Blizzard, and Epic for the training provided.
Certificates aren’t the main reason designers complete the courses, though. Students join to level up their skills and build a solid portfolio.
Mateusz Konrad Gorski’s portfolio for The Crystal City below is just one example of what GDS students can do.
Game design roles have more practical-based hiring processes than certificate-regulated industries like medicine or law. Studios vet for design process, hands-on experience, and portfolio quality over any certificate.
For complementary technical and artistic certifications that fall outside the scope of game design, the platforms below have many options.
- Coursera & Udemy – Provide hundreds of small beginner-to-intermediate certificates in courses like Unreal Engine 5 for Beginners and Complete C# Unity Developer.
- Unity & Unreal Engines – Official websites offer training as a Unity Certified 3D Artist and Unreal Engine Certified Professional, providing a deeper understanding of each engine.
- Autodesk – Certifies artists through programs like the 3ds Max Certified Professional Certification for 3D modeling with 3ds Max.
- Adobe – Manages Adobe Certified Expert ACE certifications for tools like Photoshop, Illustrator, and Premiere via Certiport and Credly for digital art.
- Schoolism and Computer Graphics Master Academy issue certificates in creative areas like Storyboarding for Animation and a Professional Certificate in Storyboarding for film.
Game Design Skills awards every student a certificate upon course completion, but the skills learned and projects built are far more important than any certificate. Every GDS course graduate walks away with both the confidence to navigate the hiring process and the skills to deliver results on the job.
What Game Design Courses Are Recommended for Beginners?
Game design courses that offer a broad overview of the industry and teach fundamental design concepts are recommended for beginners.
Total beginners need a general introduction to the game industry. Platforms like Coursera and Udemy offer hundreds of short, entry-level video courses for beginners. Each course covers basic definitions and provides a high-level overview of the field.
The Build a Game Challenge Bootcamp is recommended for beginners who want hands-on practical experience. Build a Game Challenge shows students the progression from their first game idea all the way to a playable tabletop prototype. Ideation, prototyping, playtesting, collecting feedback, and iterating are all guided live by industry experts. Practical bootcamps like Build a Game let students make a full game without worrying about coding and create their first industry-quality portfolio piece.
Beginning designers should also take courses in at least one major game engine. Unity is widely used for 2D/3D games and supports visual scripting.
Unreal Engine features high-end visuals and the code-free Blueprints system.
Godot is lightweight, open-source, and easy to use. Free courses and paid options featuring hands-on guidance from expert designers are available, ranging from full, live bootcamps to 1- to 2-hour-long videos.
Game design courses give beginners the foundation needed to plan out an entire career path. Mastering the basics and trying out different engines helps beginners choose where to specialize. After learning the details of a specific engine, completing practical projects, and gaining experience working on a team, each student is well on the way to becoming an industry professional.
What Are the Best Game Development Courses for Professionals?
Game Design Skills bootcamps are ideal for professionals aiming to advance into senior design roles, transition to a new studio, or gain different perspectives . Each 12-week, expert-led, project-based program provides direct feedback from industry experts and opportunities to connect with over 7,000 game developers in the GDS community. The game design, game writing, and level design tracks teach the proven frameworks and processes used at leading studios such as Blizzard, Riot, Virtuos, Infinity Ward, and many more.
Professionals equipped with these skills stand out when pursuing new jobs or seeking promotions.
Bootcamp instructors and contributors are seasoned experts behind some of the most iconic games at the industry’s most respected studios.