About us
Who Are We?

Game Design Skills is an independent game design learning platform focused on practical skill development. Our team is comprised of current practicing game designers who have made impactful implementations working on award winning titles such as:

For example, our Co-Founder Alex Brazie’s Warlock version back when he worked on World of Warcraft during Mist of Pandaria (MOP) expansion pack has been voted as the best version up to date by a landslide by 97,857 Warlock players in China…

Our Practicing Instructors:
Alexander Brazie
Sr. Lead Game Designer & Creative Director
Studios:
Work(ed) & collaborated on:
Teaches:
  • First Principles of Game Design: The Art & Science of Consistently Creating Fun
  • Mastering Game Mechanics: Crafting More Interactive Gameplay (In Development)
Michael Breese
Game Designer
Studios:
Work(ed) at:
Teaches:
  • Introduction to Game Design: Step Into The Shoes of a Game Designer
Nathan Scott
Narrative Designer
Studios:
Work(ed) & collaborated on:
Teaches:
  • Introduction to Game Design: Step Into The Shoes of a Game Designer
Upcoming Instructors & Game Design Programs (In Development):
Instructor Coming Soon

Senior Game Designer
(13+ Years of Experience)

Studios:
Teaches:
  • Game Feature Design: From Ideation to Quality Finish (In Development)
Instructor Coming Soon

Sr. Lead Game Designer
(21+ Years of Experience)

Studios:
Teaches:
  • Game Design Fundamentals: Rapid Prototyping & Iteration (In Development)
Instructor Coming Soon

Sr. Lead Game Designer
(X Years of Experience)

Studios:
Teaches:
  • Mastering Game Mechanics: Crafting More Interactive Gameplay (In Development)
What Do We Do?

We work with the leading game design and development practitioners and pioneers who help lead and built some of the greatest games of our time, distilling their lessons and experiences into blog posts, podcasts, and in-depth game design programs to:

Help aspiring game designers get into the industry making a living doing what they love to do.
Help current game designers (and other game design professionals) thrive and grow into more impactful positions.

We’re about developing clear understandings and robust fundamental skills in the craft of game design that are actually pragmatic in practice, not just in theory.

Why We Do What We Do?

First, let’s address the elephant in the room.

Within the game development process, “Game design” is an abstract craft and profession.

Based on our research, the biggest hurdle that prevents aspiring game designers from getting over the great wall of game development industry is they don’t know where to start.

Heck, most don’t even have a clear idea what a game designer actually does. And trust us, we can relate.

This is why we started Game Design Skills. Our mission is to provide the means to help aspiring game designers break into the industry and to thrive.

We want to make you dangerous, so you can to design, innovate, and ultimately contribute to the creation of great games that will make the world more fun.

Now You Know Who Are We, What We Do, and Why We Do It... What's Next?

For the first time visitors, we’ve put together a guide to help you navigate and get the most value out of Game Design Skills based on your current context, whether you are a complete n00b or an experienced professional who wants to grow into a senior position in a studio.

The game design weekly digest

Every week, we send out an exclusive email with the goal of providing you with proven tips & strategies on how to:

  • Land a job as a game designer
  • Avoid getting stuck scoping your game
  • Build an effective portfolio that actually works
  • Learn design fundamentals to help you excel in your career