Game Design Workshops and Bootcamps
Use the tried-and-true knowledge from world-class video game designers who have shipped some of the best games in the world to level up your gameplay, skills, and career
Bootcamps
Mastering Game Mechanics Bootcamp | Depth at Scale
- Lead Instructor: Alexander Brazie
Learn to Craft Consistent, Deep Gameplay Mechanics at Scale
Learn proven frameworks, tools, and techniques to design deep (replayable) gameplay mechanics and clearly communicate them in professional team settings and job interviews
- Starts Jan 25, 2025 | 12 Weeks | 24 Live Sessions
- Feature Pitch, Design Test and Interview Practice
- 3 Guest Instructors | 1 Adjunct Instructor
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Game Writing Bootcamp
- Lead Instructor: Kelly Bender
Craft an Industry-Quality Game Writing Project, and Effectively Portfolio It
Design and write an in depth narrative-focused project closely guided by veteran narrative designers, then turn it into a competitive portfolio piece
- Starts Jan 25, 2025 | 13 Weeks | 26 Live Sessions
- 1 Project (8 Deliverables | 8 Feedback Sessions | 16 Iterations)
- 7 Guest Instructors | 1 Adj. Instructor | 1 Portfolio Instructor
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Level Design Blockout Bootcamp | FPS/Shooters Edition
- Lead Instructor: Mike Madden
Craft an Industry-Quality 3D Level Blockout, and Effectively Portfolio It
Build a deep 3D FPS/shooter style level blockout through 16 iterations and 6 live playtests closely guided by veteran level designer, then turn it into a competitive portfolio piece
- Starts Jan 25, 2025 | 12 Weeks | 24 Live Sessions
- 1 Industry-Quality UE5 Project (16 Iterations & 6 Playtests)
- 4 Guest Instructors | 1 Portfolio Instructor
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Level Design Blockout Bootcamp | Action Adv. Edition
- Lead Instructor: Nathan Kellman
Craft an Industry-Quality 3D Level Blockout, and Effectively Portfolio It
Build a deep 3D action adventure level blockout through 16 iterations and 6 live playtests closely guided by veteran level designer, then turn it into a competitive portfolio piece
- Starts Jan 25, 2025 | 12 Weeks | 24 Live Sessions
- 1 Industry-Quality UE5 Project (16 Iterations & 6 Playtests)
- 5 Guest Instructors | 1 Portfolio Instructor
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