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COMING SOON:
→ How does the game designer hiring process work (a peak under the hood)
→ How to learn the skills video game studios are hiring for
→ How to level-up your game design career without getting lucky
→ What is level design? And how to learn it? (+ 2 no-code prototyping exercises)
→ How to become a level designer?
→ Clarifying different game design sub-disciplines and seniority structures
→ How to become a game systems designer
→ 31.2 Demonology – How to cultivate contextual creativity in a class overhaul
Game: World of Warcraft: Mists of Pandaria
Game Element: Warlock Class Overhaul
Discipline: Class Design
→ Brian Feeny – League of Legends Champion Designer and Wild Rift Design Director
→ Alanna Linayre – Visual Novel Designer at Toadhouse Games
→ Ryan Scott – Lead Character Designer on Valorant (designed Zyra)
→ Ahmed Salama – User Experience Designer at Ubisoft
→ Alex Yee – Creator of League of Legends Arcane Netflix animated series
If there are any game design topics you’d like us to cover, please use this form.